Rapid Increase in Data Consumption by Mobile Devices Drives the Global Embedded Multimedia Card (eMMC) Market, According to New Report by Global Industry Analysts, Inc.

San Jose, California (PRWEB) April 24, 2013

Able to provide ultra-fast memory, integrated Multimedia Cards (MEM) are rapidly deployed in mobile computing devices like the Android-based tablets, smartphones, digital book readers, digital cameras, navigation devices and portable terminals, among others. The evolution of embedded systems technologies have played a key role in enabling the eMMC memory architecture to be mounted directly on the circuit board. A eMMC solution typically includes multimedia card interface (MMC), a flash memory component, a flash memory controller with a HS-MMC driver software that controls the eMMC. Embedded memory solution, eMMC enables device manufacturers to reduce product development time and accelerate time-to-market rates. Integration of the component of the memory at the chip simplifies system design and integration and development saving valuable time engineering design.


The use of eMMC also helps to ensure the conformity of the product to the growing demand for greater memory densities . The eMMC memory architecture should attend a high adoption among memory chip designers, since the time to market (TTM) fast time-to-volume (TTV) and time goal profit (TTP) are essential keys to manufacturer competitiveness and customer satisfaction in the electronics industry. Extended data storage capacity; low power consumption; ability to increase memory density; low cost; compact seized; higher bandwidth of data transfer; and flexible configurability are the main benefits of eMMC solutions. The trend towards miniaturization will continue to drive the adoption of eMMC, given that the technology offers a perfect solution for high performance memory products with small form factors.


eMMC market growth will be fueled by technological developments that improve the functionality of the eMMC architecture. Currently developed and marketed is the integrated Multi-Chip Package (CGMP) Architecture memory that incorporates the integrated controller directly on the memory chip eliminating the need to develop separate software interface for NAND memory. PCMC provides the ability to meet the highly integrated modern mobile computing devices miniaturized memory requirements. A key advantage of the memory architecture comprises emcp space conservation, as it allows vertical stacking of a plurality of memory functions. Furthermore, ECP eliminates the need for separate memory expansion slot allowing the development of smaller and thinner devices. eMMC should attend the widespread adoption in low-end smartphones in the coming years as the technology moves up the value chain resulting from lower prices and better performance and functionality. A key factor in the adoption of eMMC in low-end smartphones is the memory of the architecture’s ability to make these smart phones and significantly improve the relationship cost benefit ratio. higher transmission speeds of eMMC allow video and graphics capabilities of superior quality in low-end phones and separate eMMC controller reduces the load on the main processor thus improving the calculation speed no extra cost.


The growth of smartphone sales should benefit the market for eMMC. Factors such as the ubiquity of the mobile Internet, features such as advanced messaging, email, web browsing, browsing, data streaming, and faster 3G / 4G create the need for higher density memory in smartphones. As the amount of data downloaded and stored increases, the demand for eMMC is expected to grow because of its superior memory management capabilities. Benefits such as low cost of advanced memory capacity, longer battery life and a simpler structure design can reduce production costs, promote eMMC adoption in smartphones and tablets. Manufacturers have already begun to incorporate 16GB / 32GB / 64GB eMMC in high-end smartphones and development is underway to accommodate eMMC on mid-range and low-end smartphones as well.


As stated by the new market research report on integrated multimedia card (eMMC) Asia-Pacific represents the largest as well as fastest growing regional market with an expected CAGR of 28.4% over the analysis period. The growth in the region is led by strong economic growth, rising income levels, continuous development of cellular markets, increasing 3G penetration and spiraling sales of smartphones and tablets.


Key market players include Faraday Technology Corporation, Greenliant Systems Ltd., Hynix Inc., Kingston, Micron Technology Inc., Phison Electronics Corporation, Samsung Electronics, SanDisk Corporation, Silicon Motion Technology Corporation, Toshiba America Electronic Components Inc. and Transcend Information Inc., among others.


The research report titled “Embedded Multimedia Card (eMMC): A Global Strategic Business Report” announced by Global Industry Analysts Inc., provides a comprehensive review of market trends, company profiles, mergers, acquisitions and other strategic industry activities. The report provides market estimates in units for all major geographic markets including the United States, Canada, Japan, Europe (France, Germany, Italy, United Kingdom and the rest of Europe) , Asia-Pacific, Latin America and the rest of the world.


For more details about this comprehensive market research report, please visit http://www.strategyr.com/eMMC_Embedded_Multimedia_Card_Market_Report.asp .


About Global Industry Analysts, Inc.

Global Industry Analysts, Inc., (GIA) is a leading provider of research on off-the-shelf market. Founded in 1987, the company currently employs over 800 people worldwide. Annually, GIA publishes more than 1300 full-scale research reports and analyzes 40,000+ market and technology trends while monitoring more than 126,000 Companies worldwide. Serving over 9500 clients in 27 countries, GIA is recognized today as one of the leading and reputed market research firms in the world.


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Global Industry Analysts, Inc.

Phone: 408-528-9966

Fax: 408-528-9977

Email: press (at) StrategyR (dot) com

Website: http://www.StrategyR.com/

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Northgate Gonz

Anaheim, CA (PRWEB) October 15, 2014

As part of their ongoing effort to celebrate the traditions and cultures of their customers, the Premier Hispanic grocery chain, Northgate Gonzalez Market, supports the ” Dia de los Muertos’ holiday celebration by offering their customers a first look at the animated series “Muertoons.” Customers can purchase certain products and unlock two episodes of the animated series “Muertoons” produced by Wilmer Valderrama, exclusively Northgate Gonzalez Market in Los Altos and Ranch Market.


The animated series Muertoons is a touching story of five friends in a world apart and centers around the Mexican feast and celebration, “Dia de los Muertos.” The series is produced by Wilmer Valderrama, who is also a voice in the series. MUERTOONS also starring Alexa Vega franchise SPY KIDS ™ and works with Klaus Badelt (Pirates of the Caribbean: The Curse of the Black Pearl), one of the composers of the most acclaimed films and most prolific of this generation, the music series.


“Muertoons is a universal story for the whole family that fills the void in the representation of the Latino community with content that is designed to be shared by families through the generations.” Said Wilmer Valderrama. “Today is not to force the public to pay at a time or specific place, but rather allowing them to choose where they are. We are delighted to Muertoons available universal meeting place of family. We are blessed that grocery Northgate Gonzalez Market shares our vision. ”


During the promotion period of three weeks from 15 October to 4 November, consumers who purchase participating brands Northgate Gonzalez Market and Los Altos Ranch Market will gain exclusive codes on their receipts to unlock two episodes of the animated series, “Muertoons” where they can display the content on their mobile devices or connected appliances. Details of the promotion can be found at http: //www.northgatemarkets.com or http://www.losaltosranchmarket.com .


“Northgate Gonzalez Market continues to drive new and innovative promotions retail and distribution of this disruptive platform is no exception,” said Mike Hendry, vice president of marketing, Northgate Gonzalez Market. ” We are proud to support the historical and cultural relevance of the “Dia de los Muertos” celebration and want to offer our customers unique opportunities and experiences that our value for shopping. “


The program is delivered in partnership with CausePlay, a company that creates mobile platforms for the exclusive distribution and patented advertising and content with major partners targeted publishers with a focus on grocery chains.


“This is a first in grocery shopper marketing and promotions,” said Scott Loyola, CausePlay CMO. “CausePlay helps customers consolidate their market Northgate González shopping and entertainment budget in a program of exciting and culturally relevant shopper marketing while adding fame and exclusivity in the marketing mix.”

Consumers can learn more about the full range of partner products in the program through in-store displays, island displays, digital and social media and advertisements in stores.

For more information, please visit http://www.northgatemarkets.com or http://www.losaltosranchmarket.com

Offer Details

Consumers can unlock two exclusive episodes of the animated series Muertoons only Northgate Gonzalez Market and Los Altos Ranch Market participants by buying some products 10.15.14 to 04.11.14. Purchase requirements must be met before the local sales tax. See stores for a list of participating products.


About Northgate Gonzalez Market:
Northgate Gonzalez Market
is a premier Southern California supermarket chain that caters to the Latino community. Family, operated and headquartered in Anaheim, CA, Northgate operates 39 high volume stores in Orange County, Los Angeles and San Diego counties, providing the highest quality goods, fresh food and prepared and personalized service. Learn more http: // www. northgatemarkets.com

About WV Enterprises

WV Enterprises (FVE) is a film and television production company established by multi-hyphenated artist Wilmer Valderrama. The company is responsible for a wide variety of programs ranging from animation and scripted series “alternative programming, with dozens of new development projects. Having recently secured a round of private financing, FVE has expanded from movies & amp; amp; Production on additional markets, including music, events, consumer products, and clothing TV.


About CausePlay

Causeplay is a mobile solutions company for retailers. CausePlay built mobile platforms for large retail chains and publishers to provide content, promotions and advertising. We focus on groceries, GICs and non-traditional publishing channels. For more information, visit http: // www.cause-play.com .

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Traffic Management Market Expected to Grow at a CAGR of 37.5% By 2018 Forecasts in New Research Report at RnRMarketResearch.com

Dallas, Texas (PRWEB) August 02, 2013

The traffic management report consists of market opportunity, analysis of technology adoption in systems, solutions, detections, and displays market. The report explores some of the major sub-segments of solutions market: Extra Low Voltage (ELV) solutions, intersection controllers, full pedestrian solutions, LED signals retrofit solutions and parking space and ticketing management solutions; detections market: above ground pedestrian and vehicle detection, loop detection and Closed Circuit Television (CCTV) and Automatic Number Plate Recognition (ANPR) systems; displays market: variable or dynamic message signboards, vehicle information terminals, augmented reality boards, digital signage and other display units along the roadways or in-vehicle which assist traffic management systems. The report also focuses on technologies, standards and services and also provides market data, market dynamics (drivers, restraints, trends and opportunities), key players, and competitive outlook.

Get a copy of this report @ http://www.rnrmarketresearch.com/traffic-management-market-solutions-displays-systems-full-pedestrian-parking-space-and-toll-management-above-ground-pedestrian-and-vehicle-detection-global-advancements-market-trends-enter-market-report.html.

The traffic management market is segmented based on regions such as North America, Latin America, Western-Europe, Commonwealth of Independent States (CIS) + Eastern Europe, Asia-Pacific (APAC), and Middle East and Africa (MEA). The market forecasts are provided for each region from 2012 to 2018. The traffic management market report profiles leading companies such as Accenture, Affiliated Computer Services Inc, Alstom SA, Cisco Systems Inc, Cubic, ESRI, GE Transportation, IBM, Indra, Ineo, Kapsch, LG CNS, Schneider Electric, Siemens, and Thales.

Table Of Contents

9 Company Profiles (Overview, Products & Services, Financial Review, Strategy Focusand Future Approach)*

9.1 Accenture PLC

9.2 Affiliated Computer Services Inc.

9.3 Alstom Sa

9.4 Cisco Systems Inc

9.5 Cubic Corporation

9.6 Esri

9.7 Getransportation

9.8 IBM

9.9 Indra

9.1 Ineo

9.11 Kapsch

9.12 LG CNS

9.13 Schneider Electric

9.14 Siemens

9.15 Thales

Purchase a copy of this report @ http://www.rnrmarketresearch.com/contacts/purchase?rname=109099.

Browse more reports on Electronics Market @ http://www.rnrmarketresearch.com/reports/information-technology-telecommunication/electronics.

About Us:

RnRMarketResearch.com (http://www.rnrmarketresearch.com/.) is an online database of market research reports offers in-depth analysis of over 5000 market segments. The library has syndicated reports by leading market research publishers across the globe and also offer customized market research reports for multiple industries.







Economic downturn means DIY market research is here to stay according to latest blog from DigitalMR

(PRWEB UK) 22 February 2012

DIY research enables research buyers to develop and run surveys, collect findings and analyse the results themselves – thus cutting out the middle-man and reducing costs. The biggest player in providing DIY platforms is Survey Monkey which is now valued as a billion dollar company.

DIY research is now a force to be reckoned with and in the current economic climate its use is likely to grow even further as clients continue to take research projects in-house.

DigitalMR founder and MD Michalis Michael comments: “a lot of agencies were very sceptical when DIY research appeared almost 10 years ago, the majority of them just didn’t read which way the market was going. The “FREEMIUM” approach i.e. free survey platform services with paid-for optional extras and necessary functionality seems to work well for all the players in this sector. It has been amazingly successful despite what the sceptics were predicting”.

DigitalMR’s latest blog explores why DIY research has become so popular among buyers, and why in the current economic climate, this looks set to continue. However there are many potential pitfalls of conducting DIY research. These include anything from inviting the wrong people to participate and asking the wrong questions through to misinterpreting the statistical significance of the findings.

The blog also outlines what market research agencies need to do more of to win over clients from DIY providers.

A full version of the blog can be found here

About DigitalMR

DigitalMR understands what people think and feel when they share views online. It is a specialist agency which provides a holistic approach to web based market research. It specialises in utilising social media research, especially active web-listening, and online communities to enhance its business consulting approach. The agency has pioneered new methods in online focus groups alongside tools such as video diaries, bulletin boards and online ethnography. DigitalMR is headed by founder and MD, Michalis Michael and has offices in London UK, Nicosia Cyprus, and Columbus Ohio, in the US.

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U.S. Quick Service Restaurant (QSR) Ecosystem Market: Digital Signage, Kiosks, Drive Through Terminals, Point of Sales, Handheld devices, Digital Menu Cards

Albany, New York (PRWEB) August 25, 2014

According to a new market report published by Transparency Market Research “U.S. Quick Service Restaurant (QSR) Ecosystem Market (Digital Signage, Kiosks, Drive through terminals, Point of Sales, Handheld devices, Digital menu cards) – Industry Analysis, Size, Share, Growth, Trends and Forecast, 2013 – 2019” the QSR ecosystem market in the U.S. was valued at USD 3,506.9 million in 2012. The market, on the basis of components, is segmented into hardware, software and services, with hardware and software solutions further segmented into various sub-segments. Within hardware components, digital signage was the largest contributor and accounted for 45.6% of the overall hardware segment revenue in 2012. However, kiosk is expected to be the fastest growing segment during the forecast period, growing at a CAGR of 12.3% from 2013 to 2019. This is mainly due to increasing demand for self service options. Within the software segment, billing and management solutions held the largest share in 2012 and is expected to be fastest growing segment owing to increasing demand for customized software tailored to specific needs of the restaurateurs.

Browse the full U.S. Quick Service Restaurant Ecosystem Market report: http://www.transparencymarketresearch.com/quick-service-restaurant.html.

QSRs are primarily known for their dynamic setting where orders are taken promptly, payment is made and food is handed over to customers in a short time. The payment mechanism is rapidly changing with the growth of restaurants designed on fast service models. Almost all significant digital changes in quick service restaurants are primarily driven by the growing need of clarity, speed, and accuracy in transactions.

Digital signage held the largest share of QSR ecosystem market. While some QSRs adopted for digital signage to keep customers occupied during rush, others use them to display menus. Over the past few years, the points of sale (PoS) devices have become more compact and efficient. With technological advances, new range of battery powered PoS devices offer wireless access to communication network for payment processing. On the other hand, many customers are interested in self service aspect of QSR. Self service kiosks are expected to grow at faster rate compared to POS devices over the forecast period as they improve accuracy, shorten perceived wait time and allow efficient workforce management.

Browse Full Quick Service Restaurant Ecosystem Market Press Release: http://www.transparencymarketresearch.com/pressrelease/us-quick-service-restaurant-market.htm

The U.S QSR ecosystem market contain numerous players. Major industry participants include Keywest Technology Inc., Nanonation, Inc. NEC Display Solutions Ltd., Cisco System Inc., Hewlett-Packard Company, Omnivex Corporation, Panasonic Corporation, Samsung Electronics Co. Ltd., LG Display Co. Ltd., and REDYREF Inc. among others.

The report studies the U.S. QSR ecosystem market, and provides estimates and forecast in terms of revenue (USD Million) for the period 2012 to 2019. Market estimates are provided on the basis of component types. The market has been segmented as follows:

U.S. QSR Ecosystem Market, by Component

Hardware
Signage systems
Kiosks
Drive through terminals
Point of sales (POS)
Handheld devices
Digital menu cards
Software
Billing solutions and management solutions
Analytics software solutions (bid data analytics)
Services

Get report sample PDF copy from here: http://www.transparencymarketresearch.com/sample/sample.php?flag=S&rep_id=2495.







Amazon set to challenge Apples domination of the tablet PC market, says online research specialist DigitalMR.

London (PRWEB UK) 4 April 2012

Social media research specialist DigitalMR releases latest findings on what customers are saying about tablet PCs on the internet.

The overwhelming majority of customers are highly positive in their views on tablet PCs as expressed on the internet. DigitalMR measured thousands of comments for slate devices across Dec 2011 to Jan 2012. 71% of all views measured were positive with only 29% negative. Apple recorded a 32% share of all positive comments and 35% of the smaller pool of negative ones. Hot on its heels is Amazon with 30% of positive mentions and a 33% share of negative.

Results are based on comments posted by consumers on the major tablet brands made by: Apple, Motorola, Samsung, Blackberry, HTC, LG, HP, ASUS, Amazon and Sony across Dec 2011 to Jan 2012.

DigitalMR’s analysis (powered by SocialNuggets) is based on comments posted via a range of relevant websites and open access social media platforms. It measures, not only the number of comments posted by consumers on the internet, but also their sentiment – whether posts are positive or negative in nature.

Managing Director of DigitalMR, Michalis Michael commented: “Can Apple maintain its dominant position among tablet PCs? It will be interesting to see if Amazon’s Kindle Fire tablet can continue to convert its positive online sentiment into sales.”

All the brands measured, achieve a positive Net Sentiment Score (NSS) for Dec-Jan. NSS provides an overall percentage score of net positive posts. A positive score means a tablet attracts a higher proportion of positive than negative posts.

The average NSS taken across all brands measured is 42% which is high compared with other industry sectors, although slightly down on the average NSS for Jul-Aug 2011 (50%). Customers are still generally satisfied with tablet products and services and are happy to spread the word online.

Apple and Amazon both achieved a below average NSS score of 38%, but given their relative dominance in the market, customer expectations are likely to be higher. Tablet brands that achieve the highest NSS are Sony 72% and HP with 56%. The lowest performing tablet was Motorola with an NSS of 33%

Click here for Summary of positive and negative posts and overall NSS

In their words – Customer comments for models with the highest and lowest Net Sentiment Scores

Sony

“The Sony tablet (I own one)…you have the play station store and the Sony can play downloaded movies easily The design of Sony tablet s makes the tablet easy to hold, and the tablet is extremely light”.

http://androidforums.com/sony-tablet-s/450543-sony-tablet-s-vs-galaxy-10-1-vs-asus.html

HP

“The best case is without a doubt is the one made by Stilgut~ purpose made so fits perfectly, access to all ports, holds the HP tablet at various angles and looks very classy… not cheap but well worth every penny..”

http://androidforums.com/asus-eee-pad-transformer/455314-case-transformer.html

Amazon

“Nerds who like to tweak shouldn’t be buying such a device. They should buy something that’s designed to be more tweakable. The Fire is not designed to be a tablet period. Amazon never markets it as such and the word Android can’t even be found on the product page. It’s designed as a device to facilitate consumption of Amazon content. Anything you get out of it beyond that is just a bonus”.

http://androidforums.com/amazon-kindle-fire/446579-why-spend-tablet-no-sd-card-like-fire-when-there-so-many-tablets-sd-cards.html

Motorola:

“Yeah, kind of disappointed at the book reading support of Motorola Xoom,out of the box, day 1. The google books app is nice and responsive but there is no way to use it to read your own pdfs, epubs etc. that I can find. I downloaded Adobe Reader and Aldiko but neither are completely stable and as smooth and responsive”.

http://androidforums.com/motorola-xoom/286897-pdf-xoom.html

Further customer comments and more about the report here

Contact

For regular reports and more information:

Michalis A. Michael

mmichael(at)digital-mr(dot)com,

tel: +44 751 571 0370

http://www.digital-mr.com

About DigitalMR

DigitalMR understands what people think and feel when they share views online. It is a specialist agency which provides a holistic approach to web based market research. It specialises in utilising social media research, especially active web-listening, and online communities to enhance its business consulting approach. The agency has pioneered new methods in online focus groups alongside tools such as video diaries, bulletin boards and online ethnography. DigitalMR is headed by founder and MD, Michalis Michael and has offices in London UK, Nicosia Cyprus, and Columbus Ohio, in the US.

About SocialNuggets







Global 3D Animation Market (Services, Hardware, Software) to see 14.1% CAGR to 2019 Says a New Research Report Available at RnRMarketResearch.com

Dallas, TX (PRWEB) July 15, 2014

Global 3D animation market is estimated to grow from $ 21.06 billion in 2014 to $ 40.78 billion in 2019 at a Compound Annual Growth Rate (CAGR) of 14.1% from 2014 to 2019. Geographically, North America is forecasted to be the biggest market for 3D animation technology, while other regions such as Middle-East and Africa (MEA), Asia Pacific (APAC), and Latin America (LA) are forecasted to experience a rise in this market with high CAGRs in the due course. The CAD software offers an easy, cost effective method for designing quality 3D models for architects, engineers, and designers for various industrial spheres such as civil and infrastructure construction, plant design and engineering, aerospace engineering, oil and gas and more. The increasing adoption of CAD is responsible for the growth of this market in manufacturing and design, and architecture, building and construction. The adoption of on-demand software or storage is not very high in this market but is expected to grow at a CAGR of 31.3% in the forecast period.

Complete report is available at http://www.rnrmarketresearch.com/3d-animation-market-by-hardware-workstations-video-cardgpu-mocap-system-software-packaged-softwareplatform-sdk-plug-in-software-service-consulting-support-maintenance-development-in-market-report.html .

The 3D animation market is segmented on the basis of components such as hardware, software, and services. The hardware consists of dedicated workstations, video card/GPU, motion capturing systems, and other hardware equipment. The software market is inclusive of packaged software/ platforms, SDK, plug-in software, and other workflow software. The services market comprises of consulting, development and integration, support and maintenance, and product training and certification. The market is also segmented on the basis of deployment, application, verticals, and geographic regions. The total market size is estimated by adding up the individual market sizes of all the components and services of 3D Animation market.

There are a number of prominent players in the 3D animation market, and a whole lot of start-up companies that are providing software platforms to cater to the continuously rising demand of 3D animation software market. Companies profiled in this research include Adobe Systems, Advanced Micro Devices INC., Autodesk, Corel Corporation, Intel Corporation, Lenovo Goup Ltd., Maxon, Nvidia Corporation, Newtek, INC., and Side Effects Software.

Order a copy of this report at http://www.rnrmarketresearch.com/contacts/purchase?rname=172002.

The drivers for this market are listed as flourishing 3D entertainment, multi-industrial 3D application, and 3D character merchandise. The restraint for this market is the price sensitivity. The opportunities such as scope for 4D technology, increasing acquisitions, and stereoscopic 3D gaming have been evaluated in the report. The report will help the market leaders/new entrants in this market in the following ways –


    This report segments the market into hardware, software, and services, covering this market comprehensively. The report provides the closest approximations of the revenue numbers for the overall market and the sub-segments. The market numbers are further split across the different verticals and regions.
    This report will help them better understand the competitor and gain more insights to better position their business. There is a separate section on competitive landscape, including competitor ecosystem, mergers and acquisition, and venture capital funding. Besides, there are company profiles of 10 top players in this market. In this section, market internals are provided that can put them ahead of the competitors.
    The report helps them understand the pulse of the market. The report provides information on key market drivers, restraints, and opportunities.
3D & 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors), Application, and Geography – Forecast and Analysis to 2013 – 2020 research report is of 258 pages and published in May 2014. Companies like 3D Systems Corporation, Dolby Laboratories, Inc., LG Electronics Inc., Barco N.V., Samsung Electronics Co., Ltd., Autodesk, Inc., Stratasys, Inc., Panasonic Corporation, Sony Corporation and Dreamworks Animation SKG, Inc. are profiled in this report available at http://www.rnrmarketresearch.com/3d-4d-technology-market-by-3d-product-type-ic-printer-gaming-cinema-screen-cad-navigation-animation-camera-medical-imaging-3d-4d-hmd-smart-phone-tv-projectors-application-and-geo-market-report.html .

Three-Dimensional (3D) Technology Market (2011 – 2016) by Products (3D IC, 3D Printer, 3D Display – HMD, 3D Smartphone, 3D TV, 3D Digital Signage), Applications (3D Animation, 3D Printing, 3D Medical Imaging, 3D CAD, 3D Gaming, 3D Cinema) & Technology (Stereoscopy, Auto-Stereoscopy, Volumetric) Focus, Global Forecast & Analysis – Features Introduction to 4D Technology research report is of 292 pages. Companies profiled in this report include Autodesk, Inc., Barco Nv, Dolby Laboratories, Inc., Dreamworks Animation Skg, Inc., Electronic Arts, Inc., Htc Corporation, Imax Corporation, Lg Electronics, Liteye Systems, Inc., Nintendo Co. Ltd.¸ Nvidia Corporation, Panasonic Corporation, Planar Systems, Inc., Reallusion, Inc., Real D, Sony Corporation, Samsung, Sharp, Toshiba, Vuzix Corporation, 3d Systems Corporation, Solidscape, Object Ltd, 3d Icon Corporation, Harkness Screens And Masterimage3d Inc.

Complete report is available at http://www.rnrmarketresearch.com/three-dimensional-3d-technology-market-2011-2016-by-products-3d-ic-3d-printer-3d-display-hmd-3d-smartphone-3d-tv-3d-digital-signage-applications-3d-animation-3d-printing-3d-medical-market-report.html .

Explore more reports on the 3D industry at http://www.rnrmarketresearch.com/reports/information-technology-telecommunication/electronics/consumer-electronic/3d .

About Us:

RnRMarketResearch.com is a database of syndicated market research reports and in-depth studies covering 5000+ micro markets.







4K Display Market Projected to Reach $371.35 Billion by 2020 – New Report by MarketsandMarkets

(PRWEB) July 07, 2014

According to a new market research report “4K Market by Product Types (Digital Camera, Monitor, Projectors, Smart TV, Smartphone and Tablets), Resolution, Application (Aerospace & Defense, Business & Education, Consumer Electronics, and Entertainment), and Geography – Analysis & Forecast to 2014 – 2020” published by MarketsandMarkets, the total market is expected to generate revenue of $ 371.35 Billion by 2020, at an estimated CAGR of 36.33% from 2012-2020.

Browse 110 market data Tables and 46 Figures spread through 320 Pages and in-depth TOC on “4K Market”.

Early buyers will receive 10% customization on this report.

4K Market offers four times the resolution of 1080p both horizontally and also vertically. The increased pixel size improves the picture clarity and provides the user exceptional viewing experience. This 4096×2160 resolution offers an ecosystem for content creation and is also uniquely modified for various applications such as aerospace & defense, business & education, consumer electronics, entertainment, retail & advertisement, and so on.

This report presents the future of the global 4K market and industry from both technical and market-oriented perspectives with techno-market oriented roadmaps till 2020. This report describes the market trends, drivers, restraints, and opportunities of the 4K market and forecasts the market to 2020, based on product types, application, and geography. The report presents a detailed analysis of product type market such as camcorders, smart TVs, projectors, digital cameras, monitors, smartphones & tablets, and forecast the growth for each one of them. In geography, the report covers market of Americas, Europe, Asia-Pacific, and ROW (Rest of the World). In 2014, Americas is the largest geography in terms of market revenue for the 4K market. APAC, Europe, and ROW are also considered promising markets, along with China, Japan, India, Germany and the Middle East which provide impetus to the growth.

4K resolution provides better image features and is a new resolution standard which is adopted by a number of companies in its products. This has the capability to improve the image by providing great quality, good texture blurred free image, and best video recording. This resolution standard is being used in a number of applications in consumer electronics, business services, entertainment, and digital cinemas. In current scenario, the Americas are the leader in the 4K market. The North American market was dominant in 2013. APAC is expected to leave behind U.S. and APAC is considered to be the main important area for the consumer electronic products and is expected that consumer electronics combined with the 4K products will penetrate more into this market.

The consumer electronics market is witnessing high demand for the 4K market. The video camera provided by Sony Corporation (Japan) FDR-AX1 is a 4K video camera, its high resolution smartphone include Sony Xperia Z2 phone which records 4K video. There are a large number of 4K TVs available in the market which provides large screen experience combined with excellent picture quality. People nowadays want good picture quality with big screens and these high resolution TVs are acting as the best platform for it. The projectors with 4K resolution can be used for business purposes and cinemas. The other application includes digital signage and laptops. The advancement of digital broadcasting has created a strong competition between Japan and Korea in the 4K broadcasting business.

The report profiles 12 promising players with a SWOT analysis of key players in the 4K Market. The competitive landscape of the market presents an interesting picture, where a large number of small players have become a force to reckon with. The market is witnessing a series of new product launch announcement and partnership across the value chain. Some big announcement by small and big players is expected in the coming months. Some of the key players in the 4K market are AU Optronics Corp (Taiwan), EIZO Corporation (Japan), Sony Corporation (Japan), LG Electronics (South Korea), Panasonic Corporation (Japan), Sharp Corporation (Japan), and Samsung Electronics Co., Ltd. (South Korea).

Browse Related Reports

Gesture Recognition For Smart TV Market by Software (2D & 3D Image Sensor), Hardware (Image Sensor, IR Proximity Sensor, IR Temperature Sensor, Light Sensors, & Semiconductor ICS), And Geography (Americas, EMEA, & APAC) – Analysis & Forecast to 2013 – 2018

http://www.marketsandmarkets.com/Market-Reports/gesture-recognition-smart-tv-market-42201508.html

Flexible Display Market by Application (Smartphone, Tablet, E-reader, Laptop, TV, Smartcard, Wearable Display), Technology (OLED, LCD, E-paper), Component (Emissive &Non-emissive), Material (Polymer, Glass, GRP) & Geography – Forecast & Analysis to 2013 – 2020

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About MarketsandMarkets

MarketsandMarkets is a global market research and consulting company based in the U.S. We publish strategically analyzed market research reports and serve as a business intelligence partner to Fortune 500 companies across the world.

MarketsandMarkets also provides multi-client reports, company profiles, databases, and custom research services. M&M covers thirteen industry verticals, including advanced materials, automotives and transportation, banking and financial services, biotechnology, chemicals, consumer goods, energy and power, food and beverages, industrial automation, medical devices, pharmaceuticals, semiconductor and electronics, and telecommunications and IT.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

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3D and 4D Technology Market Projected to Reach $470.86 Billion by 2020 New Report by MarketsandMarkets

(PRWEB) June 30, 2014

According to the recent market research report, “3D and 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors), Application, and Geography – Forecast and Analysis to 2013 – 2020,” the market is expected to grow at a CAGR of 26.84% from 2014 to 2020.

Browse 77 market data tables, 58 figures spread through 258 pages and in-depth TOC on “3D And 4D Technology Market”

http://www.marketsandmarkets.com/Market-Reports/3d-4d-technology-market-646.html.

Early buyers will receive 10% customization on this report.

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3D and 4D technologies have gradually started developing in the market and pose a huge potential in the coming future. 3D and 4D technology markets are mainly driven by the entertainment industry, which provides a new experience of visualization for the same world in three dimensions. Recent development in the 3D content and 3D related equipment and services has further boosted the acceptance of the 3D and 4D technology products among the consumers. The 3D & 4D Technology Markets include 3D integrated circuit, 3D printers, 3D gaming, 3D cinema, 3D computer aided design (CAD), 3D navigation, 3D animation, 3D imaging, and 3D displays. 3D imaging segment includes 3D camera, 3D scanner, and 3D medical imaging technology; whereas, the 3D display includes Head Mounted Display (HMD), 3D smart-phone, 3D digital-signage, 3D television, and 3D projectors.

The overall 3D & 4D Technology Market is segmented into three major segments – product type, application, and geography. All the segments are separately classified in the report. The 3D & 4D Technology Markets are expected to reach up to $ 470.86 billion by 2020, at an estimated CAGR of 26.84% from 2014 to 2020.

3D and 4D technologies are, now-a-days, being widely used in industrial, consumer, entertainment, healthcare, education, and government applications. The developments in digital technology mean that the giants of these industries need to have thorough applications of the cutting-edge 3D and 4D technologies, including 3D printing, 3D gaming, 3D ICs, 3D cinema3D CAD,3D navigation, and 3D animation. The major players involved in the 3D and 4D technology markets include Dolby Laboratories, Inc. (U.S.), Panasonic Corporation (Japan), Sony Corporation (Japan), Samsung Electronics Co., Ltd (South Korea), 3D Systems (U.S.), andStratasysInc. (U.S.).

Dolby Laboratories, Inc. (U.S.) has been in the entertainment industry for almost 50 years now, and it has developed many advanced 3D technologies like “Dolby Atmos” in the field of entertainment. Another dominant company in the field of 3D entertainment is Sony Corporation (Japan). Sony Corporation has recently got patent issued by the U.S. government for “Image processing apparatus, method, and computer program to adjust 3D information based on human visual characteristics.” This patent particularly relates to an image processing apparatus and method with a program capable of providing 3D images with less sense of discomfort and uncomfortable feeling for human beings by adjusting parameters of monocular 3D information based on visual sense characteristics of human beings.

The market size for the 3D & 4D Technology Markets is included in the report in four geographical splits, namely the Americas, Europe, APAC, and Rest of the world (ROW). The Americas are estimated to contribute the major share in the 3D and 4D technology markets, which is then followed by the Europe and APAC. The major players, which are dominating the 3D and 4D technology markets, include 3D Systems (U.S.), Autodesk, Inc. (U.S.), Barco (Belgium), Dolby Laboratories, Inc. (U.S.), DreamWorks Animation Skg, Inc. (U.S.), LG Electronics (South Korea), Panasonic Corporation (Japan), Samsung (South Korea), Sony Corporation (Japan), and Stratasys (U.S.).

Purchase Report Now!

http://www.marketsandmarkets.com/Purchase/purchase_report1.asp?id=646

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About MarketsandMarkets

MarketsandMarkets is a global market research and consulting company based in the U.S. We publish strategically analyzed market research reports and serve as a business intelligence partner to Fortune 500 companies across the world.

MarketsandMarkets also provides multi-client reports, company profiles, databases, and custom research services. M&M covers thirteen industry verticals, including advanced materials, automotives and transportation, banking and financial services, biotechnology, chemicals, consumer goods, energy and power, food and beverages, industrial automation, medical devices, pharmaceuticals, semiconductor and electronics, and telecommunications and IT.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

Contact:

Mr. Rohan

North – Dominion Plaza

17304 Preston Road

Suite 800, Dallas, TX 75252

Tel: +1-888-600-6441

Email: sales(at)marketsandmarkets(dot)com

Visit MarketsandMarkets Blog at http://www.marketsandmarketsblog.com/market-reports/electronics-and-semiconductors.







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